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megakill
1+2= SoMuchBlood

Age 32, Male

I'm a Wizard

England

Joined on 7/28/05

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Frontpage Spotlight.

Posted by megakill - May 19th, 2011


From now on, I'll be reviewing the games on the front page, paying special attention to the ones in the big banner. These will be in-depth reviews, hopefully offering constructive criticism, and my own personal perspective. Here's the first review, and I hope you enjoy!

Dimension Diver

Overall score: 6/10

"Fun game, Poor control"

Dimension Diver is a typical side-scrolling game. You've played hundreds of them before. Keep moving, and get to the end of the level. Where it comes to life is it's bright and vibrant graphics, which are more than appealing to the eye, however, it does have one or two significant drawbacks.

Graphics/Presentation: 7/10

As soon as the game starts, you're greeted by a wonderfully colourful world, with a bubblegum appeal. The menu screen is easy to navigate, and the worlds you'll play through are unique and interesting. The characters really pop out at you, and everything is clear and easy to distinguish.
All that is great, but there's nothing ground-breaking about it, and it begs to have more special effects when you're dashing through the levels, or stomping enemies. Despite this though, it's very pleasing to look at.

Gameplay/Control: 5/10

The Game has no real story. There's no character dialogue or background info about what you're setting out to do before you start the game, although it is just a simple side-scrolling platformer, so maybe that's a good thing. At the end it's revealed that you've saved the universe, but the boss battles are repetitive, and unimpressive, so i dont really see what the threat was to begin with.
While the levels increase in difficulty at a well thought-out pace, I found the timer to be inconvenient. A lot of the games fun revolves around stomping on enemies and building up combos, but the timer seems to take away from that, and leave you in a rush.
The biggest hazard you'll come across is the control. Running and jumping couldn't be smoother, but the dash attack hinders you constantly. While it's a good attack, the way you execute it leaves you dashing around in mid-air, when all you wanted to do was tweak your jump a bit to make your mark. It can be very frustraighting.
Also, this game suffers the "Castlevania" effect. That means that when you get hit, you fly back, and often into a pit. Incredibly frustrating.
Overall, the gameplay and control is okay, but has a few drawbacks that really hinders the whole experience.

Sound: 5/10

The sound quality is fine, but the sound effects seem to go unnoticed, and aren't very satisfying. Also, the music is adequate during the menu screen, but gets boring, uninspired, and unnoticed during the game itself, with no real drive or distinctive, memorable songs.
Not bad, but nothing special.

Overall, the game is a fun time-killer and well executed, but it leaves much to be desired if you're looking for a finely tuned platforming experience.
Give it a play, complete it in about ten minutes, then move on.


Comments

I want to thank you for doing this, because my english skills are rather limited since it is a foreign language for me, so I canĀ“t really write very good reviews, so it makes me proud that there are members who actually try to enhance the qualitiy of them.

I've never had any trouble understanding you. It might be a foreign language to you. but hell, you speak it better than most native English speakers on the BBS.

Anyways, I'm glad you like what I'm doing, but it's gonna be a long wait before I get a chance to do another. I'm going away for quite some time this week, so I wont be able to do any more reviews, but I will most certainly be back.